Commodore 128

Author:
Publisher:
ISBN: 0553342924
Release Date: 1986
Genre: Commodore 128 (Computer)

This indispensable reference sourcbook--the only official guide to the Commodore 128 computer--covers the advanced BASIC programming language Version 7.0, superior graphics, sound and music capabilities, memory maps, input/output guide, pinout diagrams of primary chips and schematics of the computer.

The Official GEOS Programmer s Reference Guide

Author: Michael Farr
Publisher: Random House Puzzles & Games
ISBN: 0553344048
Release Date: 1987-01-01
Genre: Commodore computers

Introduces the features of the GEOS computer operating system for the Commodore 64 and 128 computers, and discusses files, library routines, process support, graphics and input drivers

Commodore 64 basics

Author: Ann Harris
Publisher: John Wiley & Sons Inc
ISBN: 0471880086
Release Date: 1985-01-18
Genre: Computers

Introduces the BASIC programming language, discusses flowcharts, loops, progamming style, and data files, and explains how to generate music, sound effects, and computer graphics

Retrogame Archeology

Author: John Aycock
Publisher: Springer
ISBN: 9783319300047
Release Date: 2016-05-09
Genre: Computers

Drawing on extensive research, this book explores the techniques that old computer games used to run on tightly-constrained platforms. Retrogame developers faced incredible challenges of limited space, computing power, rudimentary tools, and the lack of homogeneous environments. Using examples from over 100 retrogames, this book examines the clever implementation tricks that game designers employed to make their creations possible, documenting these techniques that are being lost. However, these retrogame techniques have modern analogues and applications in general computer systems, not just games, and this book makes these contemporary connections. It also uses retrogames' implementation to introduce a wide variety of topics in computer systems including memory management, interpretation, data compression, procedural content generation, and software protection. Retrogame Archeology targets professionals and advanced-level students in computer science, engineering, and mathematics but would also be of interest to retrogame enthusiasts, computer historians, and game studies researchers in the humanities.

Popular Science

Author:
Publisher:
ISBN:
Release Date: 1985-02
Genre:

Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.

10 PRINT CHR 205 5 RND 1 GOTO 10

Author: Nick Montfort
Publisher: MIT Press
ISBN: 9780262304573
Release Date: 2012-11-23
Genre: Computers

This book takes a single line of code -- the extremely concise BASIC program for the Commodore 64 inscribed in the title -- and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text -- in the case of 10 PRINT, a text that appeared in many different printed sources -- that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.

Popular Mechanics

Author:
Publisher:
ISBN:
Release Date: 1983-05
Genre:

Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.

The Future Was Here

Author: Jimmy Maher
Publisher: MIT Press
ISBN: 9780262300742
Release Date: 2012-04-13
Genre: Games

Long ago, in 1985, personal computers came in two general categories: the friendly, childish game machine used for fun (exemplified by Atari and Commodore products); and the boring, beige adult box used for business (exemplified by products from IBM). The game machines became fascinating technical and artistic platforms that were of limited real-world utility. The IBM products were all utility, with little emphasis on aesthetics and no emphasis on fun. Into this bifurcated computing environment came the Commodore Amiga 1000. This personal computer featured a palette of 4,096 colors, unprecedented animation capabilities, four-channel stereo sound, the capacity to run multiple applications simultaneously, a graphical user interface, and powerful processing potential. It was, Jimmy Maher writes in The Future Was Here, the world's first true multimedia personal computer. Maher argues that the Amiga's capacity to store and display color photographs, manipulate video (giving amateurs access to professional tools), and use recordings of real-world sound were the seeds of the digital media future: digital cameras, Photoshop, MP3 players, and even YouTube, Flickr, and the blogosphere. He examines different facets of the platform -- from Deluxe Paint to AmigaOS to Cinemaware -- in each chapter, creating a portrait of the platform and the communities of practice that surrounded it. Of course, Maher acknowledges, the Amiga was not perfect: the DOS component of the operating systems was clunky and ill-matched, for example, and crashes often accompanied multitasking attempts. And Commodore went bankrupt in 1994. But for a few years, the Amiga's technical qualities were harnessed by engineers, programmers, artists, and others to push back boundaries and transform the culture of computing.

Popular Science

Author:
Publisher:
ISBN:
Release Date: 1983-05
Genre:

Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.

TRAC Trends in Analytical Chemistry

Author: P. W. J. M. Boumans
Publisher: Elsevier
ISBN: 9781483274607
Release Date: 2013-09-17
Genre: Science

Trends in Analytical Chemistry, Volume 4 focuses on the advancements of processes, technologies, operations, automation, and applications of analytical chemistry. The selection first offers information on bullet-proof input with an IBM-PC, including trends in pesticide residue analysis; environmental analysis using gas chromatography; and ion-induced spectroscopic methods for the analysis of surfaces, interfaces, and thin films. The text then elaborates on the PROLOG, an artificial intelligence language, and the consideration of FORTH as a good programming environment for laboratory automation. Discussions focus on computer aided optimization in high performance liquid chromatography; porphyrin analysis by reversed-phase high performance liquid chromatography; and liquid chromatography with on-line electron-capture detection. The text elaborates on linear regression and simple statistics calculated with the spread sheet program, SUPERLAC. Discussions focus on lipid membrane technology for chemical and biosensor development; use of chemometrics in apportionment of air pollution sources; and analytical applications of direct chromatographic enantioseparation. The publication is a dependable reference for readers interested in the trends in analytical chemistry.

Popular Mechanics

Author:
Publisher:
ISBN:
Release Date: 1983-06
Genre:

Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.